Eddie Mendoza
Eddie Mendoza
Concept Artist at Apple
San Francisco , United States of America

Summary

I'm a concept artist specializing in environment world building and mech design. Currently I work full time at Apple.

Clients include:

Apple
Blur Studio
R. Talsorian/CD Projekt Red
The Mill
Epic Games
Warner Bros.
Scribble Pad Studios
Steve Aoki

Publications:

Spectrum 26 - 2019
Spectrum 25 - 2018
Spectrum 24 - 2017
Digital Panting Techniques Vol 7 - 2016
KOTAKU
VOX Groovy - 2019

Speaking:

Academy of Art San Francisco - 2016

Skills

Concept ArtEnvironment DesignIllustrationCharacter DesignLevel DesignMech DesignDigital PaintingDigital Sculpting

Software proficiency

Photoshop
Photoshop
3DCoat
3DCoat
Octane Render
Octane Render
Modo
Modo
SketchUp
SketchUp
Sculptris
Sculptris

Productions

  • 05052019 game profile cpred
    • Board & Card Games
      Cyberpunk Red
    • Year
      2019
    • Role
      Illustrator
    • Company
      R. Talsorian Games/CD Projekt Red
  • Ow18ivb1
    • Movie
      Blur Studio
    • Year
      2019
    • Role
      Concept Artist - Bloodshot (2020)
    • Company
      Blur Studio
  • Apple logo 318 40184
    • Commercial / Advertisement
      Apple
    • Year
      2017
    • Role
      Concept Artist
    • Company
      Apple
  • Image 4777
    • Video Game
      Unreal Tournament
    • Year
      2018
    • Role
      Concept Artist
    • Company
      Epic Games
  • Mill2a
    • Commercial / Advertisement
      The Mill - New York
    • Year
      2017
    • Role
      Concept Artist
    • Company
      The Mill
  • Paragon logo w 600
    • Video Game
      Epic Games - Paragon
    • Year
      2016
    • Role
      Environment Concept Artist
    • Company
      Scribble Pad Studios
  • Sps logo
    • Video Game
      Scribble Pad Studios
    • Year
      2016
    • Role
      Concept Artist
    • Company
      Scribble Pad Studios
  • Civilization beyond earth cover
    • Video Game
      Sid Meier's Civilization: Beyond Earth
    • Year
      2015
    • Role
      Outsourcing Concept Art
    • Company
      Firaxis Games / Dead Panic Studios

Experience

  • Concept Artist at Apple
    Cupertino, United States of America
    April 2017 - Present

  • Freelance Concept Artist at Blur Studio
    United States of America
    January 2018 - Present

    Concept Art/Keyframe illustration

  • Concept Artist at The Mill
    United States of America
    February 2017 - April 2017

    VFX Concept Design

  • Concept Artist at Scribble Pad Studios
    Los Angeles , United States Minor Outlying Islands
    January 2015 - January 2016

    Concept art for AAA games

    Creative Director - James Paick

    Clients Include:

    Epic Games - Paragon

    EA DICE - Unannounced FPS

    Unity 3D - VR Concept Design

    Natural Motion