Eddie Mendoza
Eddie Mendoza
Concept Artist at Apple
San Francisco , United States of America

Summary

I'm a concept artist specializing in environment world building and mech design. Currently I work full time at Apple.

Feel free to contact me at eightballconcepts@yahoo.com

Clients:
Apple
Blur Studio
Adobe
The Mill - NY
Epic Games
Warner Bros.
Sony Pictures
Scribble Pad Studios
EA DICE
Unity
Natural Motion
Firaxis Games

Skills

Concept ArtEnvironment DesignIllustrationCharacter DesignLevel DesignMech DesignDigital PaintingDigital Sculpting

Software proficiency

Photoshop
Photoshop
3DCoat
3DCoat
Octane Render
Octane Render
Modo
Modo
SketchUp
SketchUp
Sculptris
Sculptris

Productions

  • Ow18ivb1
    • Movie
      Blur Studio
    • Year
      2019
    • Role
      Concept Artist - Bloodshot (2020)
    • Company
      Blur Studio
  • Apple logo 318 40184
    • Commercial / Advertisement
      Apple
    • Year
      2017
    • Role
      Concept Artist
    • Company
      Apple
  • Image 4777
    • Video Game
      Unreal Tournament
    • Year
      2018
    • Role
      Concept Artist
    • Company
      Epic Games
  • Mill2a
    • Commercial / Advertisement
      The Mill - New York
    • Year
      2017
    • Role
      Concept Artist
    • Company
      The Mill
  • Paragon logo w 600
    • Video Game
      Epic Games - Paragon
    • Year
      2016
    • Role
      Environment Concept Artist
    • Company
      Scribble Pad Studios
  • Sps logo
    • Video Game
      Scribble Pad Studios
    • Year
      2016
    • Role
      Concept Artist
    • Company
      Scribble Pad Studios
  • Civilization beyond earth cover
    • Video Game
      Sid Meier's Civilization: Beyond Earth
    • Year
      2015
    • Role
      Outsourcing Concept Art
    • Company
      Firaxis Games / Dead Panic Studios

Experience

  • Freelance Concept Artist at Blur Studio
    United States of America
    January 2018 - Present

    Concept Art/Keyframe illustration

  • Concept Artist at Apple
    Cupertino, United States of America
    April 2017 - Present

  • Concept Artist at The Mill
    United States of America
    February 2017 - April 2017

    VFX Concept Design

  • Concept Artist at Scribble Pad Studios
    Los Angeles , United States Minor Outlying Islands
    January 2015 - January 2016

    Concept art for AAA games

    Creative Director - James Paick

    Clients Include:

    Epic Games - Paragon

    EA DICE - Unannounced FPS

    Unity 3D - VR Concept Design

    Natural Motion